AI Insights · Timothy · January 2025
Top Golf Games Performance on Unified Platform in France Q4 2024
Explore the performance trends of the top golf games in France during Q4 2024, with insights from Sensor Tower on downloads, revenue, and active users.
In the fourth quarter of 2024, the top golf games in France showed varied performance across downloads, revenue, and active users, according to data from Sensor Tower.
Golf Battle from Miniclip.com saw fluctuating weekly revenue, peaking at around $5.4K in mid-October and closing the year with approximately $3.4K. Downloads began with a high of 5.8K, dipped mid-quarter, and ended on a stronger note with over 5K in the last week. Active users increased steadily, starting at 48.9K and climbing to 74.1K by year-end.
Golf Rival - Multiplayer Game by Zynga Inc. maintained consistent revenue, hovering around $11K, with a slight dip to $8.1K in early December. Downloads spiked in late October at 6.4K, and active users showed a notable increase, rising from 4K to 7.5K by the end of December.
Golf Clash - Golfing Simulator from Electronic Arts experienced a revenue peak of $28.4K in mid-November, although downloads remained relatively low, peaking at 2.1K. Active users showed a moderate increase, reaching 10.4K at the quarter's close.
Ultimate Golf!, also by Miniclip.com, had stable revenue trends, with minor fluctuations around $2K. Downloads increased notably towards the quarter's end, peaking at 2.4K. Active users rose gradually, ending the quarter at 6.7K.
Finally, Golf Orbit: Perfect Swing from TapNation saw modest revenue increases, reaching $58 in early December. Downloads spiked mid-quarter at 2.7K, while active users saw a significant jump from 356 to 4.9K by December.
For more detailed insights and data, visit Sensor Tower's platform.